Zero Hour – Superweapon General vs. Chinese Tank General

This mission plays almost exactly the same as the Laser General’s battle against General Hwai, the Tank General.

The major difference is that the Superweapon’s General has EMP Patriots versus Laser Turrets. EMP Patriots are just as effective at taking out armor but are less effective against infantry. Because of this, just add a few more Pathfinders to the mix and you will be just fine.

This also is an enjoyable mission to play and could actually be considered a bit easier than the Laser General’s mission for a couple of reasons. Tomahawks are available on this mission, so it can be a bit quicker disassembling the enemy base at the end of game play. Plus Particle Cannons are half cost. The only thing limiting the amount of Particle Cannons you have is the ability to keep them protected behind your Patriots.

Please refer to Laser General vs. Tank General for a detailed walkthrough, but here is the building order that will work quite handily. Reactors are not necessarily listed, as I trust you will know to build them as necessary.

Reactor (upgrade them all)

Barracks

Supply Center

Two extra Supply Helicopters

Reactor

Six EMP Patriot Turrets

Weapon Factory

Strategy Center

Four Missile Defenders

Two Pathfinders

Supply Drop Zone

Seventh Turret

Second Drop Zone

Avenger

Eighth Turret

Third Drop Zone

As many Particle Cannons as you see fit, protected by additional Turrets

You can also throw in a Fire Base or two in there loaded with Missile Defenders. It’s all good clean fun. You should enjoy this mission!