Zero Hour – Superweapon General vs. Chinese Tank General
This mission plays almost exactly the same as the Laser General’s battle against General Hwai, the Tank General.
The major difference is that the Superweapon’s General has EMP Patriots versus Laser Turrets. EMP Patriots are just as effective at taking out armor but are less effective against infantry. Because of this, just add a few more Pathfinders to the mix and you will be just fine.
This also is an enjoyable mission to play and could actually be considered a bit easier than the Laser General’s mission for a couple of reasons. Tomahawks are available on this mission, so it can be a bit quicker disassembling the enemy base at the end of game play. Plus Particle Cannons are half cost. The only thing limiting the amount of Particle Cannons you have is the ability to keep them protected behind your Patriots.
Please refer to Laser General vs. Tank General for a detailed walkthrough, but here is the building order that will work quite handily. Reactors are not necessarily listed, as I trust you will know to build them as necessary.
Reactor (upgrade them all)
Barracks
Supply Center
Two extra Supply Helicopters
Reactor
Six EMP Patriot Turrets
Weapon Factory
Strategy Center
Four Missile Defenders
Two Pathfinders
Supply Drop Zone
Seventh Turret
Second Drop Zone
Avenger
Eighth Turret
Third Drop Zone
As many Particle Cannons as you see fit, protected by additional Turrets
You can also throw in a Fire Base or two in there loaded with Missile Defenders. It’s all good clean fun. You should enjoy this mission!